================ lightbulb.prefab ================ .. automodule:: lightbulb.prefab **Submodules:** .. toctree:: :maxdepth: 1 prefab/checks prefab/concurrency prefab/cooldowns ++++++++++++++++ Exported Members ++++++++++++++++ The following members are exported to the top level of this package and so can be accessed using ``lightbulb.prefab.`` instead of requiring you to use the full import path. .. list-table:: * - :class:`~lightbulb.prefab.checks.BotMissingRequiredPermissions` - :class:`~lightbulb.prefab.cooldowns.CommandCooldown` - :class:`~lightbulb.prefab.concurrency.MaxConcurrencyReached` * - :class:`~lightbulb.prefab.checks.MissingRequiredPermission` - :class:`~lightbulb.prefab.checks.MissingRequiredRoles` - :class:`~lightbulb.prefab.checks.NotOwner` * - :class:`~lightbulb.prefab.cooldowns.OnCooldown` - :func:`~lightbulb.prefab.checks.bot_has_permissions` - :func:`~lightbulb.prefab.cooldowns.fixed_window` * - :func:`~lightbulb.prefab.checks.has_permissions` - :func:`~lightbulb.prefab.checks.has_roles` - :func:`~lightbulb.prefab.concurrency.max_concurrency` * - :obj:`~lightbulb.owner_only` - :func:`~lightbulb.prefab.cooldowns.sliding_window` -